Base Surface Modeling e-Learning list
Below the complete list of self-tutorial material available on Base Surface Modeling. Follow the links to discover all functionalities of Base Surface Modeling in ThinkDesign.
- Curves from sketcher - I: the task shows how to evaluate shapes in order to create 2D curves of an object. You will deal with: inserting images, scaling images, editing images, using 2D commands to get curves from images.
- Curves from sketcher - II: the task shows how to create 3D curves starting form a 2D drawing. You will deal with geometric transformations, entity analysis, creating 3D curves fron 2D curves.
- Curves from sketcher - III: the task shows how to define characteristic curves of a city car starting from few images. You will deal with: control points curves, connection of curves, curve approximation, curve analysis.
- Introduction to surfaces: the task shows how to use surface modeling techniques to model a biscuit container. So you will learn about: linear surface, loft surface, planar surface, implosion of surfaces to a solid, zone modeling.
- Surface modeling - I: the task shows how to create a bottle opener using surface modeling techniques.Youu will learn about: curve union, rotational surfaces, loft surfaces, surface trim, global bending.
- Surface modeling - II: the task shows how to create a racing sailboat using surface modeling techniques. You will learn about: NURBS surfaces, reduction of control points number, curvature analysis, surface approximation, surface comparison through section curves.
- Surface modeling - III: the task shows how to model a plastic joystick. In the task you will learn about global modeling, capping, hybrid modeling.
- Surface modeling - IV: the task shows how to create a teapot. In the task you will learn about splines and 3D geometry creation, curve control point editing, surface creation and control points editing, surface stretch, surface connection.
- Surface modeling - V: the task shows how to apply hybrid modeling to change a stadium chair shape. You will deal with: 3D geometry creation from 2D entities, surface modeling from curves and profiles, static solid hybrid modeling, hybrid modeling with boolean features, hybrid modeling through static shape editing.
- Surface modeling - VI: the task shows how to create a shoe sole using advanced hybrid and associative modeling techniques. You will deal with: associative surface modeling, hybrid modeling through face split, associative curve modeling, hybrid modeling through smart objects.
- Surface modeling - VII: the task shows how to define the external shape of a city car. You will face: surface modeling, surface connection, global sweep, virtual mirroring.