Creating Linear Sweep surfaces with a Vertex

The following step-by-step example describes how to use the Linear Surface command to create linear sweep surfaces with a common vertex. Once you have selected the Linear Surface command, proceed as follows:

1 To obtain an associative surface, that is an open solid — a Skin —  retaining a link to its base curves, so that if you modify such curves the surface will be modified accordingly, check the Associative Mode box. See "Associative Surfaces (Skins)" for details.

2 Select the base curves.




As soon as a curve is selected, the preview of the corresponding surface is displayed



Each time you modify a parameter, the preview is also updated.
To change the selected curves, right-click on Curves in the selection list, select Reset in the context menu and perform selection again.

3 In the Draft drop-down list select Vertex. The selection list will display the Vertex item.

4 Click on Vertex in the selection list and specify the vertex point for the surfaces to be created.



The Start Value and End Value mini-dialog boxes are displayed.



5 In the Start Value and End Value boxes respectively, type the values of the parameter (between 0 and 1) to modify the vertical extension of the conical surface.

6 Clicking on the More Options item in the selection list, you will be enabled to choose whether to create the base surfaces (endcaps). (Only if the base curve is closed).

7 Click or to confirm your selections and create the surfaces.



Click to discard your changes.

Tips and Tricks

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