Insert Primitives Solid by Points


The Solid by Points command enables you to create a solid defined through its own vertices. Depending on the item you select in the Type drop-down list, the solid can be a:

Obtaining a parametric solid or a set of surfaces
The final result of the command can be either the set of surfaces composing the solid or a unique parametric solid. The Associative Mode check box enables you to control the result:
  • When the check box is selected, the resulting entity will be a parametric solid. If you move any of its vertices, the solid will be updated accordingly. The icon of a solid will be displayed in the Model Structure.
  • When the check box is cleared, the final result will be a set of surfaces composing the shape. No change will be made if you move any of the vertices.
For further details, see "Associative surfaces".

To create the solid you need to specify its vertices, as mentioned below.

For the Pyramid: 1 vertex and 3 points and Pyramid: 1 vertex and 4 points you need to specify:

For the Prism: 6 points and the Prism: 8 points you need to specify:

Please note that in order to avoid twisting, both Upper base points and Lower base points must be specified row-by-row and not in clockwise or counter-clockwise order.
If you use a different input order, some unexpected twisting may get generated in the result.

The same input order must be used also for the Base Points of the Pyramid: 1 vertex and 4 points.

A dynamic preview of the solid is displayed the very moment you specify the placement points, so as to enable you to immediately assess the result of your actions.