The Join Mesh command enables you to join two or more triangular meshes to form a single mesh.
If selected meshes are disjoint, the resulting mesh will be multishell. Nodes closer than the specified Merge tolerance value are merged together.
-
Select the meshes you would like to join.
-
Enter the tolerance value in the Merge Tolerance edit box.
-
You can specify what to do with the original meshes. In the Base Entities drop-down list, select one of the following:
-
Delete to remove the original meshes from the model. Only the resulting joined mesh will be available.
-
Hide to hide the original meshes, though keeping them in the model.
-
Keep to keep the original meshes, leaving them visible.