Here is a general conversion table showing how think3 entities are mapped to DXF™/DWG™ ones.
| think3 entity |
DXF entity | Notes — Options controlling conversion |
| Point | Point |
— |
| Line | Line |
— |
| Circular Arc | Arc | think3 circles (360° arcs) are mapped to Circles |
| Ellipse | Polyline |
— |
| NURBS curve | Spline |
— |
|
Dimensions |
see below | The dimension will get exploded into its component entities as per the settings of the Dimensions: drop-down list under Disassemble on saving in the Save category of the DXF/DWG Conversion Options. |
|
Linear |
Dimension | As stated above for Dimensions |
|
Angular |
Dimension | As stated above for Dimensions |
|
Ordinate |
Block | As stated above for Dimensions |
|
Diameter |
Dimension | As stated above for Dimensions |
|
Radius |
Dimension | As stated above for Dimensions |
| Label | Block | The dimension will get exploded into its component entities as per the settings of the Dimensions: drop-down list under Disassemble on saving in the Save category of the DXF/DWG Conversion Options. |
| Text | Text | True type fonts are correctly converted. By default, vectorial fonts are mapped to standard font "TXT". |
| X-hatchings | Hatch | If the X-Hatches check box under Disassemble on saving is selected in the Save category of the DXF/DWG Conversion Options, the hatch is exploded into its component entities. |
| Group | Block |
— |
| View | Block |
— |
| UDC/UDP | Attrib/Attdef |
— |
| Line Type | Line Type | Map table defined in the General- Line Type category of the DXF/DWG Conversion Options. |
| Layers | Layers | Map table defined in the
General-
Layers category of the DXF/DWG Conversion Options. If no mapping is defined, the layer name is preserved as it is. |
| Line Width | Line Weight |
— |
| Color | Color | Map table defined in the General- Colors category of the DXF/DWG Conversion Options. |
| X-ref | External Reference |
— |
| Image | Raster Image reference |
— |
| Component | Block |
The Component hierarchical structure will be maintained while forming Blocks. |